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Endure

Endure
Type: Weapon cast
Weapon: Any
Target: Self
Job: Swordsman (Skill scroll)
Max level: 10
SP cost: 10
Cast time: None
After cast delay: None
Cooldown: 10s
Duration: 7+(3*SkillLvl) seconds
• Prevents hit stun when attacked.
• Increases MDEF.
• Ends when Endure runs out of hits or the duration elapses.

Lv1: 5 Hits | MDEF +1
Lv2: 6 Hits | MDEF +2
Lv3: 6 Hits | MDEF +3
Lv4: 6 Hits | MDEF +4
Lv5: 6 Hits | MDEF +5
Lv6: 7 Hits | MDEF +6
Lv7: 7 Hits | MDEF +7
Lv8: 7 Hits | MDEF +8
Lv9: 7 Hits | MDEF +9
Lv10: 8 Hits | MDEF +10

[Just Endure]
• Some bonuses allow you to perform a 'Just Endure'.
    • You cannot perform a Just Endure by default.
• Cast Endure within 0.5 seconds of receiving weapon damage to perform the Just Endure.
    • Will not trigger on other types of damage.
• Successful Just Endures show a barrier effect around your character.
• Just Endure heals you for 5x the damage you received and gives you a Just Endure buff for 0.5 seconds.
• For the duration the buff, you gain +99 DEF and your Endure hit counter is locked.

[References]
Damage Motion