Reflect damage & chance
[Terms]
• Reflect stat refers to the stat used for reflect calculations.
• Reflect chance refers to the percentage chance you have to successfully activate reflect damage.
• Reflect damage refers to the amount of damage a successful reflect deals.
[Reflect stat]
• Your reflect stat will either be soft def or flee, depending on which stat is higher for you.
• If the stats are equal, both count as your reflect stat.
[Reflect chance]
• Reflect chance is only rolled against physical melee attacks.
• Ranged, magical, and misc attacks cannot activate reflect damage by default.
• When soft def is your reflect stat, reflect chance is rolled when you're hit by an attack.
• When flee is your reflect stat, reflect chance is rolled when you successfully dodge an attack via flee.
• You have a 0% reflect chance by default.
• Chance is gained through skills, items, and other bonuses.
[Reflect damage]
• Your base reflect damage is equal to your reflect stat's value.
• Reflect damage is passive fixed damage, though some unique bonuses can reduce or prevent it.
• The amount of damage an incoming attack would deal to you acts as a cap to your reflect damage.
• This cap is based on the attack's raw power, and does not take your defenses or reductions into account.
[References]
• Reflect Shield
• Soft Def
• Flee