Skip to content

Reflect damage & chance

[Terms]
Reflect stat refers to the stat used for reflect calculations.
Reflect chance refers to the percentage chance you have to successfully activate reflect damage.
Reflect damage refers to the amount of damage a successful reflect deals.

[Reflect stat]
• Your reflect stat will either be soft def or flee, depending on which stat is higher for you.
    • If the stats are equal, both count as your reflect stat.

[Reflect chance]
• Reflect chance is only rolled against physical melee attacks.
        • Ranged, magical, and misc attacks cannot activate reflect damage by default.
• When soft def is your reflect stat, reflect chance is rolled when you're hit by an attack.
• When flee is your reflect stat, reflect chance is rolled when you successfully dodge an attack via flee.
• You have a 0% reflect chance by default.
    • Chance is gained through skills, items, and other bonuses.

[Reflect damage]
• Your base reflect damage is equal to your reflect stat's value.
• Reflect damage is passive fixed damage, though some unique bonuses can reduce or prevent it.
• The amount of damage an incoming attack would deal to you acts as a cap to your reflect damage.
    • This cap is based on the attack's raw power, and does not take your defenses or reductions into account.

[References]
Reflect Shield
Soft Def
Flee