Heat
Base duration: 40s
Boss duration: 20s
Tick interval: 2s
• Deals fixed damage per tick equal to 'Max MATK/2'.
• Fire resistance -5%
• Chill resistance +50% (+)
• Freeze resistance +25% (+)
• Can't kill.
• HP regeneration is disabled.
[Resistances]
• VIT +0.5% (+)/ea.
• INT +0.5% (+)/ea.
• LUK +0.1% (+)/ea.
[Removal]
• Dispel
• Blessing (via Refreshing Winds boon)
[Stacking]
• Fails when target already has Heat.
• Ends target's Chill and Freeze.
[Notes]
• Fire property targets take no damage.
• Each tick instead heals the unit for 25% of the tick damage.
• This heal is nullified when another status effect that disables HP regeneration is applied.
[References]
• Burning
• Refreshing Winds