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Hit & Accuracy

Hit:
• Calculated against a defender's Flee to see if a physical attackl ands.
• Magic always hits.
• Crits always hit.
• Each base level gives you Hit +1.
• Each DEX gives you Hit +1.

Accuracy:
• Each point of accuracy gives a percent boost to your Hit.
    • E.g. if you have 150 Hit, and an attack has +50 Accuracy, your total Hit is 225 (150+(150*0.5))

^77777[Notes]
Dodge Rate(%) = 100% - (Attacker Hit + 80 - Defender Flee)