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Windmill

Windmill
Type: Physical attack
Weapon: Claw, Mace, Unarmed
Target: Enemy (Auto target)
Job: Monk (Skill scroll)
Max level: 5
SP cost: 18
Range: 5x5 AoE
Element: Weapon
Cast time: None
After cast delay: None
Catalyst: 1x Spirit Sphere
Required state: Combo Link
Combo type: Combo Linker
• Perform a spinning kick, dealing three multihits to enemies in a 5x5 AoE centered around yourself.
• Combos from Chain Combo or another Windmill.

Lv1: ATK 140%
Lv2: ATK 180%
Lv3: ATK 220%
Lv4: ATK 260%
Lv5: ATK 300%

[Combo Link]
• Show a Combo Gauge above your character.
• While active, the gauge allows you to cast a valid Combo skill.
• The next Combo skill gets Combo Bonus Damage based on gauge's fill at cast time:
    • 0-99% gauge: +0.5% (*) per 5% filled
    • 100% gauge: +1% (*) per 5% filled
• Search 'Combo' (case sensitive) in the Breaker Manual for more details.