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Soul Change

Soul Change
Type: Magic
Target: Unit
Max level: 1
Job: Sage (Skill scroll)
SP cost: 1
Range: 9 cells
Cast time: 3.5s
After cast delay: 3.5s
• Soul Change's behavior varies depending on if your target is an ally or enemy.
• When used on enemies, consume remaining SP to deal fixed HP & SP damage equal to half the SP consumed.
    • Regain the lost SP if Soul Change kills your target.
• When used on allied players, consume remaining SP to give it to your ally.

[Fixed Damage]
• Fixed damage bypasses defenses and most defensive effects (including Devotion).

[Monster Usage]
• When a monster uses Soul Change on a player, the SP used to calculate damage is the player's SP, and they lose all SP.