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Land Mine

Land Mine
Type: Misc
Subtype: Trap
Target: Ground
Job: Hunter (Skill scroll)
Max level: 5
SP cost: 12
Element: Earth
Range (trap placement): 3 cells
Range (contact area): 3x3 AoE
Cast time: None
After cast delay: None
Duration: 40s
Trap HP: 3500
Catalyst: 1x Trap
• Deploy a Land Mine that detonates on contact, dealing Earth damage to the unit that stepped on it, with a chance to inflict stun.
• Damage scales with user's DEX and INT.
• Can be damaged by auto attacks and some splash skills.
• Ignores defenses and flee.

Lv1: Skill multiplier 1x | Stun 11%
Lv2: Skill multiplier 2x | Stun 12%
Lv3: Skill multiplier 3x | Stun 13%
Lv4: Skill multiplier 4x | Stun 14%
Lv5: Skill multiplier 5x | Stun 15%

[Trap]
• Traps stay deployed for the placement duration, triggering when a unit steps inside its contact area.
• Search 'Trap' (case sensitive) in the Breaker Manual for more details.

[Damage formula]
  • SkillLv*(75+DEX/2)*(INT/100)