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Fire Wall

Fire Wall
Type: Magic
Target: Ground
Job: Magician (Skill scroll)
Max level: 10
SP cost: 50
Range: 9 cells
Element: Fire
Cast time: 2.0~0.65s
After cast delay: None
Duration: 5~14s
Active instances: 3
• Place a Fire Wall at target location. When enemies run into it, they take 50% MATK fire damage and get knocked back 2 cells.
• Fire Wall disappears when its hit counter is exhausted or duration elapses.

Lv1: Hits 3 | Duration 5s | Cast time 2.00s
Lv2: Hits 4 | Duration 6s | Cast time 1.85s
Lv3: Hits 5 | Duration 7s | Cast time 1.70s
Lv4: Hits 6 | Duration 8s | Cast time 1.55s
Lv5: Hits 7 | Duration 9s | Cast time 1.40s
Lv6: Hits 8 | Duration 10s | Cast time 1.25s
Lv7: Hits 9 | Duration 11s | Cast time 1.10s
Lv8: Hits 10 | Duration 12s | Cast time 0.95s
Lv9: Hits 11 | Duration 13s | Cast time 0.80s
Lv10: Hits 12 | Duration 14s | Cast time 0.65s

[Bosses]
• Against boss flagged monsters, Fire Wall's hit counter decreases twice as quickly.
• Identifiable via a skull by their name.
• Search 'Boss types' (case sensitive) in the Breaker Manual for more details.

[Fire Wall cells]
• Each Fire Wall is comprised of three independent Fire Wall cells, each with their own Hit counter & duration.