Phalanx
Phalanx
Type: Magic
Weapon: Heavy shield or Sturdy weapon
Target: Self
Job: Swordsman (Boon active)
Max level: 3
SP cost: 63+(SkillLv*52)
Range: 25x25 AoE
Element: Holy
Charge time: 5s
Max charges: 5
After cast delay: 3.3s
Cooldown: 20s
Super armor: 100%
• Charge up a defensive Phalanx.
• Gain 1x Fortified stack after every charge.
• Releases will consume 15% current HP for each charge, granting allies in range Faith Guard.
• Faith Guard's HP scales with HP consumed and skill level.
• Allies in range gain Damage Cut, dramatically reducing damage of the next hit received.
• Perfect Charges gain the following effects:
• Double your Fortified stacks.
• Phalanx's cooldown becomes 0.
Lv1: Damage Cut 50% | Faith Guard HP 150%
Lv2: Damage Cut 70% | Faith Guard HP 300%
Lv3: Damage Cut 90% | Faith Guard HP 450%
[Note]
• You can also release Phalanx with '@halt' (spacebar).
[References]
• Charge skill
• Hoplite
• Fortified
• Damage Cut
• Faith Guard