Ankle Snare
Ankle Snare
Type: Misc
Subtype: Trap
Target: Ground
Job: Hunter (exclusive)
Max level: 5
SP cost: 12
Range: 3 (Placement), 1 (Activation)
Cast time: None
After cast delay: None
Cooldown: 4 seconds
Duration (trap): 50 seconds
Duration (snare): 4~12 seconds
Trap HP: 3500
Catalyst: 1 Trap
• Deploy an Ankle Snare trap, snaring the first unit that steps into the trap's cell.
• Snared units cannot move or receive most knockback effects.
• Snare duration is reduced by target's AGI.
Lv1: Snare duration 4s
Lv2: Snare duration 6s
Lv3: Snare duration 8s
Lv4: Snare duration 10s
Lv5: Snare duration 12s
[Bosses]
• Against boss flagged monsters, Ankle Snare's duration is reduced by 80%.
• Identifiable via a skull by their name.
• Search 'Boss types' (case sensitive) in the Breaker Manual for more details.
[Trap]
• Traps stay deployed for the placement duration, triggering when a unit steps inside its contact area.
• Search 'Trap' (case sensitive) in the Breaker Manual for more details.